Creative Math

Test win rate

new ads needed per week
new concepts per week
of spend goes to testing

The funnel, every month

StagePer monthCost each

Creative volume required

Win rate × scale rate = how many tested concepts become long running winners.

UnitPer workdayPer weekPer month
Concepts (new ideas)
Ads (variations)
Fresh winners
Active winners carrying spend

Budget split

Test budget / concept
Scale gate
Spend at target before scaling
Testing / month
Scaling / month
On proven winners

Rules baked in: one concept per ad set with several variations, test at 3× the target cost of the event Meta optimizes for over 7 days, promote only after a concept spends 10× that cost and still hits target, never kill before the threshold.

Win rate is the lever. A higher win rate means fewer ads for the same spend, which is why every ad is tracked to revenue and every winner gets new variations. Funnel rates are starting benchmarks; replace them with the account's real numbers.